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#ifndef HITOMEZASHI_HITOMEZASHI_H
#define HITOMEZASHI_HITOMEZASHI_H
#include "SDL.h"
struct Hitomezashi_State {
int x_pattern_len;
int y_pattern_len;
char *x_pattern;
char *y_pattern;
int gap;
int line_thickness;
int output_width;
int output_height;
SDL_Surface *surface;
};
enum Hitomezashi_State_Init_Result {
Hitomezashi_State_Init_Result_Success,
Hitomezashi_State_Init_Result_Err_Create_Surface,
};
enum Hitomezashi_Draw_Result {
Hitomezashi_Draw_Result_Success,
Hitomezashi_Draw_Result_Err_Lock_Surface,
};
enum Hitomezashi_State_Init_Result
hitomezashi_state_init(struct Hitomezashi_State *state, int x_pattern_len,
int y_pattern_len, char *x_pattern, char *y_pattern,
int gap, int line_thickness);
enum Hitomezashi_Draw_Result hitomezashi_draw(struct Hitomezashi_State *state);
#endif // HITOMEZASHI_HITOMEZASHI_H
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